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Home HANDBOOK Uncomfortable User Experience
  • HANDBOOK

Uncomfortable User Experience

September 22, 2013
7421

Breathless and Bucking Bronco Adaptive Ride Experiment No.1 feature in this award winning article in the Communications of Association for Computing Machinery. My colleagues and I discuss why interaction needn’t be a pleasurable experience to be a rewarding experience.

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INSTAGRAM

Something from the Thrill Laboratory archives to c Something from the Thrill Laboratory archives to celebrate the first weekend of @wimbledon tennis. This throwback comes complete with YouTube video documentary that features a 1980s midi version of the BBC's iconic theme tune (link in bio)

PerPing is mashup of the classic Pong video game, and an exercise in bat breath control (using my technological adaptation of the FM12 respirator, which has featured in several of my rides and experiences).

PerPing premiered @cheltfestivals #cheltenhamsciencefestival and the game was produced working with Computer Scientists @uniofnottingham 

The Ball Boy @jungulatortv went on to compose most the music for my rides since then. And yes, those are my legs 🤓

#bbctennis #wimbledon
Instagram post 18354296542181215 Instagram post 18354296542181215

TWITTER / X

thrillengineer Thrill Engineer @thrillengineer ·
4 Sep

I was impressed by the level of aptitude, engagement & enthusiasm from these students across so MANY disciplines #engineering #design #marketing #psychology #economics Great fun too. Excited to think what they'll go on to do next!
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.@MiddlesexUni @MDXDEM

thrillengineer Thrill Engineer @thrillengineer ·
5 Aug

#ThrillLaboratory team up with @GuerillaScience for @Gonewildfest to instruct audiences in the Art & Science of Engineering Thrill - with a little snap, crackle and pop.

9-Aug Norfolk & 23-Aug Devon

Tix https://gonewildfestival.com/

@ProfBWalker @StudioGoGo @MiddlesexUni @MDXDEM

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